Shawn O. Pearce wrote:
quoted text > Marek Zawirski <marek.zawirski@gmail.com> wrote:
>> Let us quickly find ObjectId or next object for specified offset in a
>> pack, in O(log n) time.
> ...
>> diff --git a/org.spearce.jgit/src/org/spearce/jgit/lib/PackReverseIndex.java b/org.spearce.jgit/src/org/spearce/jgit/lib/PackReverseIndex.java
> ...
>> + /**
>> + * Object ids corresponding to {@link #offsets32} and {@link #offsets64}.
>> + */
>> + private final int names[];
>
> This could be smaller if it was an array of indexes into the index,
> rather than the ObjectId itself. Thus we need only 1 int per object
> and not 5 ints per object.
>
> But I see why you are doing it; PackIndex.MutableEntry exposes the
> ObjectId and not the nth position of the object within the index.
Hmm, that's smart.
I can change array of names to second level indices, but I think that in
such a case PackReverseIndex should be an inner class of PackIndex and
some refactor/additional assumptions at PackIndex may be needed. What do
you think?
quoted text >> + PackReverseIndex(final PackIndex index) {
>> + final long count = index.getObjectCount();
>> + if (count > Integer.MAX_VALUE)
>> + throw new IllegalArgumentException(
>> + "Huge indexes (> 2^31 entries) are not supported by jgit, yet");
>
> For what its worth, this limit is actually:
>
> Integer.MAX_VALUE / Constants.OBJECT_ID_LENGTH / 4
>
> as you store the entire ObjectId data for the index in a single int[]
> array called names. So you'll get an ArrayIndexOutOfBoundsException
> or maybe OutOfMemoryError when you try to build names later on, and
> never really hit this case here.
>> + ObjectId findObject(final long offset) {
>> + if (offset <= Integer.MAX_VALUE) {
>> + final int i32 = Arrays.binarySearch(offsets32, (int) offset);
>> + if (i32 < 0)
>> + return null;
>> + final int iNames = i32 * Constants.OBJECT_ID_LENGTH / 4;
>
> This probably should be:
>
> final int iNames = i32 * (Constants.OBJECT_ID_LENGTH / 4);
>
> as then we don't overflow the precision of int when i32 is large.
>
>> + return ObjectId.fromRaw(names, iNames);
>> + } else {
>> + final int i64 = Arrays.binarySearch(offsets64, offset);
>> + if (i64 < 0)
>> + return null;
>> + final int iNames = (i64 + offsets32.length)
>> + * Constants.OBJECT_ID_LENGTH / 4;
>
> Again, watch out for overflow.
Right, my faults.
--
Marek Zawirski [zawir]
marek.zawirski@gmail.com
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