On Mon, May 31, 2010 at 8:55 AM, Igor Stoppa <igor.stoppa@nokia.com> wrote:
I'm not sure what you mean. I-frames comes usually one per second, so
if you only decode I-frames, your experience would be really bad.
Moreover, you don't know beforehand when an I-frame is coming, only
when it's there, and some clips can have only one I-frame at the
beginning.
Yes, the more fps, the better, but you calculate that by counting the
amount of frames rendered over a period of time; you know the fps
*after* the fact.
Yes, which could be unrelated to PM, like bad network conditions, but
yeah, it should also be able to tell if the problem is with the
application itself (audio decoder too slow).
It is easy to tell after the PM actions have been made, as in "wait!
I'm not able to perform gimme more power!". But I don't see how that
could be done _before_ the PM actions are done.
From all the QoS proposals I have seen here, and considering that some
people said that suspend blockers could be a specific case of QOS, I
don't think people have been considering QoS as something to state
_after_.
Huh? Defaults in what units, based on what, and when and how to update?
Cheers.
--
Felipe Contreras
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