> On Tue, Aug 3, 2010 at 5:51 PM, <david@lang.hm> wrote:
> > On Tue, 3 Aug 2010, Paul E. McKenney wrote:
> >
> >> On Tue, Aug 03, 2010 at 04:19:25PM -0700,
david@lang.hm wrote:
> >>>
> >>> On Tue, 3 Aug 2010, Arve Hj?nnev?g wrote:
> >>>
> >>>> 2010/8/2 <david@lang.hm>:
> >>>>>
> >>>>> so what is the fundamental difference between deciding to go into
> >>>>> low-power
> >>>>> idle modes to wake up back up on a given point in the future and
> >>>>> deciding
> >>>>> that you are going to be idle for so long that you may as well suspend
> >>>>> until
> >>>>> there is user input?
> >>>>>
> >>>>
> >>>> Low power idle modes are supposed to be transparent. Suspend stops the
> >>>> monotonic clock, ignores ready threads and switches over to a separate
> >>>> set of wakeup events/interrupts. We don't suspend until there is user
> >>>> input, we suspend until there is a wakeup event (user-input, incoming
> >>>> network data/phone-calls, alarms etc..).
> >>>
> >>> s/user input/wakeup event/ and my question still stands.
> >>>
> >>> low power modes are not transparent to the user in all cases (if the
> >>> screen backlight dimms/shuts off a user reading something will
> >>> notice, if the system switches to a lower clock speed it can impact
> >>> user response time, etc) The system is making it's best guess as to
> >>> how to best srve the user by sacraficing some capibilities to save
> >>> power now so that the power can be available later.
> >>>
> >>> as I see it, suspending until a wakeup event (button press, incoming
> >>> call, alarm, etc) is just another datapoint along the same path.
> >>>
> >>> If the system could not wake itself up to respond to user input,
> >>> phone call, alarm, etc and needed the power button pressed to wake
> >>> up (or shut down to the point where the battery could be removed and
> >>> reinstalled a long time later), I would see things moving into a
> >>> different category, but as long as the system has the ability to
> >>> wake itself up later (and is still consuming power) I see the
> >>> suspend as being in the same category as the other low-power modes
> >>> (it's just more expensive to go in and out of)
> >>>
> >>>
> >>> why should the suspend be put into a different category from the
> >>> other low-power states?
> >>
> >> OK, I'll bite...
> >
> > thanks, this is not intended to be a trap.
> >
> >> From an Android perspective, the differences are as follows:
> >>
> >> 1. Deep idle states are entered only if there are no runnable tasks.
> >> In contrast, opportunistic suspend can happen even when there
> >> are tasks that are ready, willing, and able to run.
> >
> > Ok, this is a complication to what I'm proposing (and seems a little odd,
> > but I can see how it can work), but not neccessarily a major problem. it
> > depends on exactly how the decision is made to go into low power states
> > and/or suspend. If this is done by an application that is able to look at
> > either all activity or ignore one cgroup of processes at different times in
> > it's calculations than this would work.
> >
> >> 2. There can be a set of input events that do not bring the system
> >> out of suspend, but which would bring the system out of a deep
> >> idle state. For example, I believe that it was stated that one
> >> of the Android-based smartphones ignores touchscreen input while
> >> suspended, but pays attention to it while in deep idle states.
> >
> > I see this as simply being a matter of what devices are still enabled at the
> > different power savings levels. At one level the touchscreen is still
> > powered, while at another level it isn't, and at yet another level you have
> > to hit the power soft-button. This isn't fundamentally different from
> > powering off a USB peripheral that the system decides is idle (and then not
> > seeing input from it until something else wakes the system)
>
> The touchscreen on android devices is powered down long before we
> suspend, so that is not a good example. There is still a significant
> difference between suspend and idle though. In idle all interrupts
> work, in suspend only interrupts that the driver has called
> enable_irq_wake on will work (on platforms that support it).
>
> >> 3. The system comes out of a deep idle state when a timer
> >> expires. In contrast, timers cannot expire while the
> >> system is suspended. (This one is debatable: some people
> >> argue that timers are subject to jitter, and the suspend
> >> case for timers is the same as that for deep idle states,
> >> but with unbounded timer jitter. Others disagree. The
> >> resulting discussions have produced much heat, but little
> >> light. Such is life.)
> >
> > if you have the ability to wake for an alarm, you have the ability to wake
> > for a timer (if from no other method than to set the alarm to when the timer
> > tick would go off)
>
> If you just program the alarm you will wake up see that the monotonic
> clock has not advanced and set the alarm another n seconds into the
> future. Or are proposing that suspend should be changed to keep the
> monotonic clock running? If you are, why? We can enter the same
> hardware states from idle, and modifying suspend to wake up more often
> would increase the average power consumption in suspend, not improve
> it for idle. In other words, if suspend wakes up as often as idle, why
> use suspend?