Timothy Miller is a long time developer of graphics chips and drivers. He has observed that there is a growing trend by graphics hardware vendors to provide less and less information to free and open source operating system developers. Without this information, it is becoming more and more difficult to purchase new graphics hardware that is stable and reliable on Linux and other free and open source operating systems. In response, Timothy worked with his employer, Tech Source, to form the Open Graphics Project.
The Open Graphics Project is a collaboration between the Free and Open Source Software (FOSS) Community and Tech Source Inc. to develop new 3D graphics products that are compatible with Free Software, both philosophically and practically. The project is currently designing an "open source friendly graphics card" which will offer quality 3D and 2D acceleration with an impressive feature set at an affordable price, aiming for availability as early as June of 2005. Though the project was only started in October of 2004, it has already released the card's specifications, a design document, and a software model for early testing and driver development. In this interview, Timothy provides a wealth of information about the project and its current status, highlights contributions needed from the free and open source community, and fully describes the specific capabilities of the card.